

45 a second is huge, and important for some speedy builds. +DMG +Movespeed is a package you’d be happy to take any day.Įpiphany-Insight while not listed down for Mobility, it’s one of the best resource generation tools for Monks. Mantra of Conviction-Annihilation is an amazing skill and rune combo for speedfarming. Make sure to wait until the movespeed buff expired before using DS again. Monk Speed farming: Navigation Skills | Passives | Items | Set Builds Monk Speedfarming Skillsĭashing Strike-Way of the Falling Star is the best rune for DS that gives the most mobility. This guide assumes you’ve read: D3 Speedfarming for any class Please see: D3 General Speedfarming | Monk Fastest Speedfarm Build. But don’t worry the “best” Monk speedfarm build is in a separate guide! This guide teaches you how to convert your current build to be as speedy as possible. Why not discuss the best build?Learning how to convert your Monk to be more speedy is an important part of the early and mid game, and even later for speed gem leveling. In this guide we will give you the tools to speed farm, discussing skills, items and passive that will help you out. This is not a trivial build and will likely require a non-seasonal character to acquire the necessary gear and PP but once you do there is simply nothing faster by a looong shot.Wanna Speedfarm rifts on your Monk (Sub 3 minute)? Our Monk Speed Farming Guide is a great place to start. If build is too ‘glass cannon try to gear Near Death Experience as fifth passive via hellfire ring. My monk has accumulated 2500 PP and all gear but one ring is ancient and T13 bounties are a cinch. This build probably will not work on T13 without all ancient + caldesanned gear and 2K PP or more. Because this build does not benefit from sweeping wind stacks it relies on Litany of Nightmares / Wailing Host to buff damage via Ancient gear. Zodiac Ring helps with cool downs during combat. Incredibly fast build that combines Krem’s belt, In-geom, Dashing Strike - way of the falling star, Breath of Heaven - Zephyr (and associated cubed Eye of Peshkov) with Fleet Footed. Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack. When the initial impact of your Wave of Light hits 3 or fewer enemies, the damage is increased by 200 - 250%. Increase the damage of Wave of Light by 150%.
